Effective date: October 31, 2026
This policy describes how Monogolf 2 (“the app”) handles information. The app is published by Livito (“we”, “us”). Contact: contact.tesalia@gmail.com.
Monogolf 2 is a minigolf game. You can play it without creating an account. The app does not ask for your real name, email address, phone number, or precise location.
Information stored on your device
The app saves game progress on the device. That includes coins and other in-game currencies, level and pack progress, records, unlocked worlds, settings, cosmetics you own, purchase unlocks, and custom courses you create in the editor. A small amount of extra state, such as how many rewarded ads were offered that day, is also saved on the device.
Custom courses stay on the device unless you choose to publish one, as described below.
Uninstalling the app removes this saved data from the device. It does not remove a course you already published.
Online sharing
If you browse community courses, publish a course, vote, or report a course, the app creates an anonymous account for that device. We do not ask for an email address. The account is a random id. The app stores that id, and the sign-in tokens that go with it, on the device.
The first time you publish a course, the app asks you to choose a display name. That name is shown with the courses you publish. It is stored as you type it.
When you publish a course, we store the following on servers we operate: the display name, the course name and description you write, the level data for that course, and a short share code other players can use to find it. We also store likes and dislikes, including which anonymous account cast them, and reports. A report includes the reason you pick (offensive text, a broken or harmful level, or hiding a creator) and the anonymous account that sent it.
Other players can download a published course and play it. You can unpublish a course from the editor. Unpublishing removes it from the community. Uninstalling the app does not unpublish a course, and it does not delete the anonymous account. To delete the anonymous account, the display name, or a course you can no longer reach, email contact.tesalia@gmail.com.
These servers are hosted by Supabase. Supabase processes the requests the app sends, including the usual technical data of a network request, such as an IP address. Supabase describes that handling in the Supabase Privacy Policy (https://supabase.com/privacy).
Age
The first time you open the app, it asks the year you were born. That year is used only to choose which ads to request. The year is not stored. The app stores only whether the answer was under 13, or 13 or older. A year in which the player turns 13 is treated as under 13, because the month is not asked.
Under 13, ads are requested as child-directed, without the advertising identifier, and they are not personalized. At 13 or older, ads are requested for a general audience, and the advertising identifier can be used. Both stay within a general content rating. The question is not asked again.
Advertising
The app can show a rewarded ad, which you can choose to watch for an in-game reward. Ads are served through Unity LevelPlay. This version of the app includes Unity LevelPlay and Unity Ads. LevelPlay selects the ad that plays.
For a player who is 13 or older, LevelPlay and Unity Ads may process technical data such as device and app information, an IP address, and the advertising identifier provided by the device (the Google advertising ID on Android, or the identifier Apple provides on iOS) to deliver an ad, prevent fraud, and measure whether the ad was shown. The app does not show its own consent form for ads. On iOS, Apple asks for permission before that identifier can be used to track you across apps from other companies. On Android, you can reset or delete the advertising ID in the device settings. For a player under 13, that identifier is not used, and the ad request is marked child-directed.
We do not use this data ourselves to build a profile of you, and we do not sell it.
Unity describes that handling in the Unity Privacy Policy (https://unity.com/legal/privacy-policy) and in the Unity Game Player and App User Privacy Policy (https://unity.com/legal/game-player-and-app-user-privacy-policy).
Purchases
Optional in-app purchases, such as cosmetic items, unlocks, and an auto-renewing subscription, are processed by Google Play on Android and, where the app is available, by Apple on iOS. We do not receive your payment card number. The store provides a record that a product was purchased so the app can unlock it on the device. You manage or cancel a subscription in the store account that bought it. Google and Apple privacy policies apply to the payment:
Google Privacy Policy: https://policies.google.com/privacy
Apple Privacy Policy: https://www.apple.com/legal/privacy/
Children
If the year entered is under 13, the app treats that player as a child for advertising, as described above. The app does not ask for a real name or an email address. An anonymous id, a display name, and a published course are created only if someone uses online sharing. If you are a parent or guardian and believe a child has provided a display name or published a course, contact contact.tesalia@gmail.com and we will delete it.
Sharing
We do not sell personal information. The third-party services that receive data from the app are Supabase, which hosts online sharing; Unity, for LevelPlay and Unity Ads; Google Play on Android; and Apple on iOS. Each is described above.
Changes
If this policy changes, the new version will be posted on this page with a new effective date.
Contact
Livito
Email: contact.tesalia@gmail.com